Represents a 3D rotation as a rotation angle around an arbitrary 3D axis. More...
Public Types | |
enum | { Dim } |
typedef Matrix< Scalar, 3, 3 > | Matrix3 |
typedef Quaternion< Scalar > | QuaternionType |
typedef Scalar_ | Scalar |
typedef Matrix< Scalar, 3, 1 > | Vector3 |
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enum | |
typedef Matrix< Scalar, Dim, Dim > | RotationMatrixType |
typedef internal::traits< AngleAxis< Scalar_ > >::Scalar | Scalar |
typedef Matrix< Scalar, Dim, 1 > | VectorType |
Public Member Functions | |
Scalar & | angle () |
Scalar | angle () const |
AngleAxis () | |
template<typename OtherScalarType > | |
AngleAxis (const AngleAxis< OtherScalarType > &other) | |
template<typename Derived > | |
AngleAxis (const MatrixBase< Derived > &m) | |
template<typename QuatDerived > | |
AngleAxis (const QuaternionBase< QuatDerived > &q) | |
template<typename Derived > | |
AngleAxis (const Scalar &angle, const MatrixBase< Derived > &axis) | |
Vector3 & | axis () |
const Vector3 & | axis () const |
template<typename NewScalarType > | |
internal::cast_return_type< AngleAxis, AngleAxis< NewScalarType > >::type | cast () const |
template<typename Derived > | |
AngleAxis & | fromRotationMatrix (const MatrixBase< Derived > &m) |
template<typename Derived > | |
AngleAxis< Scalar > & | fromRotationMatrix (const MatrixBase< Derived > &mat) |
Sets *this from a 3x3 rotation matrix. More... | |
AngleAxis | inverse () const |
bool | isApprox (const AngleAxis &other, const typename NumTraits< Scalar >::Real &prec=NumTraits< Scalar >::dummy_precision()) const |
QuaternionType | operator* (const AngleAxis &other) const |
QuaternionType | operator* (const QuaternionType &other) const |
template<typename Derived > | |
AngleAxis & | operator= (const MatrixBase< Derived > &m) |
template<typename Derived > | |
AngleAxis< Scalar > & | operator= (const MatrixBase< Derived > &mat) |
template<class QuatDerived > | |
AngleAxis & | operator= (const QuaternionBase< QuatDerived > &q) |
template<typename QuatDerived > | |
AngleAxis< Scalar > & | operator= (const QuaternionBase< QuatDerived > &q) |
Matrix3 | toRotationMatrix (void) const |
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VectorType | _transformVector (const OtherVectorType &v) const |
AngleAxis< Scalar_ > & | derived () |
const AngleAxis< Scalar_ > & | derived () const |
AngleAxis< Scalar_ > | inverse () const |
RotationMatrixType | matrix () const |
internal::rotation_base_generic_product_selector< AngleAxis< Scalar_ >, OtherDerived, OtherDerived::IsVectorAtCompileTime >::ReturnType | operator* (const EigenBase< OtherDerived > &e) const |
Transform< Scalar, Dim, Mode > | operator* (const Transform< Scalar, Dim, Mode, Options > &t) const |
Transform< Scalar, Dim, Isometry > | operator* (const Translation< Scalar, Dim > &t) const |
RotationMatrixType | operator* (const UniformScaling< Scalar > &s) const |
RotationMatrixType | toRotationMatrix () const |
Static Public Member Functions | |
static const AngleAxis | Identity () |
Protected Attributes | |
Scalar | m_angle |
Vector3 | m_axis |
Private Types | |
typedef RotationBase< AngleAxis< Scalar_ >, 3 > | Base |
Represents a 3D rotation as a rotation angle around an arbitrary 3D axis.
This is defined in the Geometry module.
Scalar_ | the scalar type, i.e., the type of the coefficients. |
The following two typedefs are provided for convenience:
AngleAxisf
for float
AngleAxisd
for double
Combined with MatrixBase::Unit{X,Y,Z}, AngleAxis can be used to easily mimic Euler-angles. Here is an example:
Output:
1.19e-07 0 1 0.969 -0.249 0 0.249 0.969 1.19e-07 is unitary: 1
Definition at line 51 of file AngleAxis.h.
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private |
Definition at line 53 of file AngleAxis.h.
typedef Matrix<Scalar,3,3> Eigen::AngleAxis< Scalar_ >::Matrix3 |
Definition at line 62 of file AngleAxis.h.
typedef Quaternion<Scalar> Eigen::AngleAxis< Scalar_ >::QuaternionType |
Definition at line 64 of file AngleAxis.h.
typedef Scalar_ Eigen::AngleAxis< Scalar_ >::Scalar |
the scalar type of the coefficients
Definition at line 61 of file AngleAxis.h.
typedef Matrix<Scalar,3,1> Eigen::AngleAxis< Scalar_ >::Vector3 |
Definition at line 63 of file AngleAxis.h.
anonymous enum |
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inline |
Constructs and initialize the angle-axis rotation from an angle in radian and an axis which must be normalized.
Definition at line 82 of file AngleAxis.h.
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inlineexplicit |
Constructs and initialize the angle-axis rotation from a quaternion q. This function implicitly normalizes the quaternion q.
Definition at line 87 of file AngleAxis.h.
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inlineexplicit |
Constructs and initialize the angle-axis rotation from a 3x3 rotation matrix.
Definition at line 90 of file AngleAxis.h.
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inlineexplicit |
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inline |
Definition at line 95 of file AngleAxis.h.
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inline |
Definition at line 103 of file AngleAxis.h.
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*this
with scalar type casted to NewScalarType Note that if NewScalarType is equal to the current scalar type of *this
then this function smartly returns a const reference to *this
.
Definition at line 136 of file AngleAxis.h.
AngleAxis& Eigen::AngleAxis< Scalar_ >::fromRotationMatrix | ( | const MatrixBase< Derived > & | m | ) |
AngleAxis<Scalar>& Eigen::AngleAxis< Scalar_ >::fromRotationMatrix | ( | const MatrixBase< Derived > & | mat | ) |
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inlinestatic |
Definition at line 147 of file AngleAxis.h.
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inline |
Definition at line 118 of file AngleAxis.h.
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true
if *this
is approximately equal to other, within the precision determined by prec.Definition at line 153 of file AngleAxis.h.
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AngleAxis& Eigen::AngleAxis< Scalar_ >::operator= | ( | const MatrixBase< Derived > & | m | ) |
AngleAxis<Scalar>& Eigen::AngleAxis< Scalar_ >::operator= | ( | const MatrixBase< Derived > & | mat | ) |
AngleAxis& Eigen::AngleAxis< Scalar_ >::operator= | ( | const QuaternionBase< QuatDerived > & | q | ) |
AngleAxis<Scalar>& Eigen::AngleAxis< Scalar_ >::operator= | ( | const QuaternionBase< QuatDerived > & | q | ) |
Set *this
from a unit quaternion.
The resulting axis is normalized, and the computed angle is in the [0,pi] range.
This function implicitly normalizes the quaternion q.
Definition at line 172 of file AngleAxis.h.
AngleAxis< Scalar >::Matrix3 Eigen::AngleAxis< Scalar >::toRotationMatrix | ( | void | ) | const |
Constructs and
Definition at line 220 of file AngleAxis.h.
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Definition at line 69 of file AngleAxis.h.
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Definition at line 68 of file AngleAxis.h.