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OpenGL Support module

This module provides wrapper functions for a couple of OpenGL functions which simplify the way to pass Eigen's object to openGL. Here is an example:

// You need to add path_to_eigen/unsupported to your include path.
// ...
glVertex(y + x * rot);
Quaternion q;
// ...
Matrix3f y
Matrix< float, 3, 3 > Matrix3f
Matrix< float, 3, 1 > Vector3f
void glRotate(const Rotation2D< float > &rot)
Definition: OpenGLSupport:181
Code