Tutorial_AdvancedInitialization_ThreeWays.cpp
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1 const int size = 6;
3 mat1.topLeftCorner(size/2, size/2) = MatrixXd::Zero(size/2, size/2);
4 mat1.topRightCorner(size/2, size/2) = MatrixXd::Identity(size/2, size/2);
5 mat1.bottomLeftCorner(size/2, size/2) = MatrixXd::Identity(size/2, size/2);
6 mat1.bottomRightCorner(size/2, size/2) = MatrixXd::Zero(size/2, size/2);
7 std::cout << mat1 << std::endl << std::endl;
8 
9 MatrixXd mat2(size, size);
10 mat2.topLeftCorner(size/2, size/2).setZero();
11 mat2.topRightCorner(size/2, size/2).setIdentity();
12 mat2.bottomLeftCorner(size/2, size/2).setIdentity();
13 mat2.bottomRightCorner(size/2, size/2).setZero();
14 std::cout << mat2 << std::endl << std::endl;
15 
16 MatrixXd mat3(size, size);
17 mat3 << MatrixXd::Zero(size/2, size/2), MatrixXd::Identity(size/2, size/2),
18  MatrixXd::Identity(size/2, size/2), MatrixXd::Zero(size/2, size/2);
19 std::cout << mat3 << std::endl;
20 
MatrixXd mat1(size, size)
Matrix< double, Dynamic, Dynamic > MatrixXd
Dynamic×Dynamic matrix of type double.
Definition: Matrix.h:502