Triangular_solve.cpp
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1 Matrix3d m = Matrix3d::Zero();
2 m.triangularView<Eigen::Upper>().setOnes();
3 cout << "Here is the matrix m:\n" << m << endl;
4 Matrix3d n = Matrix3d::Ones();
5 n.triangularView<Eigen::Lower>() *= 2;
6 cout << "Here is the matrix n:\n" << n << endl;
7 cout << "And now here is m.inverse()*n, taking advantage of the fact that"
8  " m is upper-triangular:\n"
9  << m.triangularView<Eigen::Upper>().solve(n) << endl;
10 cout << "And this is n*m.inverse():\n"
11  << m.triangularView<Eigen::Upper>().solve<Eigen::OnTheRight>(n);
int n
v setOnes(3)
Matrix3d m
@ Lower
Definition: Constants.h:211
@ Upper
Definition: Constants.h:213
Matrix< double, 3, 3 > Matrix3d
3×3 matrix of type double.
Definition: Matrix.h:502