MatrixBase_fixedBlock_int_int.cpp
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1 Matrix4d m = Vector4d(1,2,3,4).asDiagonal();
2 cout << "Here is the matrix m:" << endl << m << endl;
3 cout << "Here is m.fixed<2, 2>(2, 2):" << endl << m.block<2, 2>(2, 2) << endl;
4 m.block<2, 2>(2, 0) = m.block<2, 2>(2, 2);
5 cout << "Now the matrix m is:" << endl << m << endl;
Matrix< double, 4, 4 > Matrix4d
4×4 matrix of type double.
Definition: Matrix.h:502
Matrix< double, 4, 1 > Vector4d
4×1 vector of type double.
Definition: Matrix.h:502