MatrixBase_computeInverseWithCheck.cpp
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1 Matrix3d m = Matrix3d::Random();
2 cout << "Here is the matrix m:" << endl << m << endl;
4 bool invertible;
5 m.computeInverseWithCheck(inverse,invertible);
6 if(invertible) {
7  cout << "It is invertible, and its inverse is:" << endl << inverse << endl;
8 }
9 else {
10  cout << "It is not invertible." << endl;
11 }
const InverseReturnType inverse() const
Matrix< double, 3, 3 > Matrix3d
3×3 matrix of type double.
Definition: Matrix.h:502