Tutorial_solve_triangular_inplace.cpp
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3 A << 1,2,3, 0,5,6, 0,0,10;
4 b << 3, 3, 4;
5 A.triangularView<Upper>().solveInPlace(b);
6 cout << "The solution is:" << endl << b << endl;
@ Upper
Definition: Constants.h:213
Matrix< float, 3, 3 > Matrix3f
3×3 matrix of type float.
Definition: Matrix.h:501
Matrix< float, 3, 1 > Vector3f
3×1 vector of type float.
Definition: Matrix.h:501