Tutorial_SlicingVec.cpp
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1 RowVectorXf v = RowVectorXf::LinSpaced(20,0,19);
2 cout << "Input:" << endl << v << endl;
3 Map<RowVectorXf,0,InnerStride<2> > v2(v.data(), v.size()/2);
4 cout << "Even:" << v2 << endl;
RowVectorXf v
cout<< "Input:"<< endl<< v<< endl;Map< RowVectorXf, 0, InnerStride< 2 > > v2(v.data(), v.size()/2)
Matrix< float, 1, Dynamic > RowVectorXf
1×Dynamic vector of type float.
Definition: Matrix.h:501