MatrixBase_block_int_int.cpp
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1 Matrix4i m = Matrix4i::Random();
2 cout << "Here is the matrix m:" << endl << m << endl;
3 cout << "Here is m.block<2,2>(1,1):" << endl << m.block<2,2>(1,1) << endl;
4 m.block<2,2>(1,1).setZero();
5 cout << "Now the matrix m is:" << endl << m << endl;
Matrix4i m
v setZero(3)
Matrix< int, 4, 4 > Matrix4i
4×4 matrix of type int.
Definition: Matrix.h:500