MatrixBase_applyOnTheLeft.cpp
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1 Matrix3f A = Matrix3f::Random(3,3), B;
2 B << 0,1,0,
3  0,0,1,
4  1,0,0;
5 cout << "At start, A = " << endl << A << endl;
6 A.applyOnTheLeft(B);
7 cout << "After applyOnTheLeft, A = " << endl << A << endl;
Matrix3f A
Matrix3f B
Matrix< float, 3, 3 > Matrix3f
3×3 matrix of type float.
Definition: Matrix.h:501